I appreciate ping-happy Bangalore players, because her voicelines can really teach you about weapons and attachments."Hop up here: Skullpiercer. Use this on a Longbow or Wingman.""Hop up here: Turbocharger. Attach this to a Devotion..."(*Bangalore's hop up lines seem to be the only ones that specify which ones go with which weapons.)"Flatline here. This weapon kicks, so you'll want to get a barrel stabilizer.""Prowler here. Pick up a Select Fire for it."Etc...Her ping lines might seem a little wordy to high leveled players, but I think this was a super creative way for the devs to dispense this info. I actually found myself learning from Bangalore at level 40-ish that Energy weapons have significantly less bullet drop.
Can’t tell you how many matches were lost last night due to one squad mate hauling ass towards the enemy & giving away our position.
Did you know that you can jump while downed if you aren't moving and you press both sprint and the jump button at the same time? It's hella useful to sometimes get behind cover
It has no animation whatsoever, I like to take the zipline to get in close and then use it right at the end to save time. Or use it at the beginning to spot out enemies.
Having all 3 people drop in the exact same house and rush through trying to beat each other to the loot helps nobody, and you're almost guaranteed to die to the first enemy that finds you because none of you actually have dick for equipment.
Sorry if this is well known. No one I have told knew about it already. I just found this out the other day and it's a game changer. I've used his pad to jump all the way on top of Air Base with ease using this trick. Best thing is it's not well known so players can't follow you up.
I just discovered this myself after trying to do this out of random curiosity. It's hardly gamebreaking, but I thought I'd share for the people that don't know, who may prefer firing shotguns via hipfire.
Some may not have noticed this yet, but when you redeploy, both of your weapons have a longer animation time when you pull them out as you are forced to chamber your first round. Make sure to cycle through both before you get into a fight because every second helps.